Minimum version: R06.18.00
This event was introduced in SCNP25 R06.18.00. Earlier versions will silently ignore it.
Replaces the animation the radio plays while the player is on foot, not aiming, and keys PTT. This is the default radio animation used in the most common case. The new animation is loaded immediately and used on every subsequent on-foot PTT.
For finer control, register a full animation handler with setAnimHandler instead.
| Name | Type | Description |
|---|---|---|
animName |
string | The animation name (clip) within the dictionary. |
animDict |
string | The animation dictionary. |
Lua
TriggerEvent("radioExternal:setDefaultAnim", "idle_2_idle_intro", "random@arrests")
C#
BaseScript.TriggerEvent("radioExternal:setDefaultAnim",
"idle_2_idle_intro", "random@arrests");