The Subscriber ID is a number that is unique to a specific player or dispatch station. The Subscriber ID may only be affiliated to a single Talkgroup. The subscriber ID uniquely identifies a player for the duration of their play session
The Subscriber ID, by default, is made up of two numbers. The first number, the prefix is defined in the codeplug. The second number, the individual ID is the player's server ID. To calculate the player's Subscriber ID, the prefix and individual ID are added together.
For example, for a codeplug with Subscriber Prefix set to 123000
:
When the first player joins the server, their individual ID, as assigned by the FiveM server, will be 1
. So this makes their subscriber ID 123000 + 1
, or 123001
.
Generally we recommend ending with 3 or 4
0
s in the Subscriber ID Prefix field. This will make subscriber ID numbers appear similar to how they do in real life systems.
Take care to ensure no two players will get the same subscriber ID. This should normally not be possible, but can happen if using the setFullID export.